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Frostpunk faith or order
Frostpunk faith or order











  1. #Frostpunk faith or order generator#
  2. #Frostpunk faith or order upgrade#
  3. #Frostpunk faith or order free#

Image by 11 bit studios Get your priorities straightĢ4-hour shifts won’t make your workers happy, but as I mentioned before, you need the steam coal mine. You’ll find an automaton, but leave it where it is. Last but not least, have your scout team return to base, grabbing the initial team of engineers on the way back. The next priority is to improve your hunters’ hut, but that requires a lot of steel so you need to research and build the two steelworks as soon as possible.

#Frostpunk faith or order upgrade#

Don’t forget to upgrade your tents to houses, otherwise, it will be impossible to keep your people warm and healthy. We need to be able to hold anyone that gets sick, as people who die can’t really work for you.

frostpunk faith or order

Why this path? Prayer houses and temples give a hope boost, making people happier.īuild about 4 more medical centers and split the staff from the first medical center between all of them. Once you’re given the choice between Faith and Order, you should go with Faith and build prayer houses and temples. If you don’t, the workers and children will get sick and die, and you definitely cannot waste all that human resource. First stormīefore the cold hits, it’s important that you build steam hubs and place them near the piles of rubble your workers are working on. Place as many workers as you can, so they can collect food for your city.

#Frostpunk faith or order generator#

Choose a place close to the generator to build it. Build a medical center and place the 5 engineers as staff. Repeat the process but instead of coal, set the second resource depot to food rations. Activate the Emergency Shift option and get those engineers working on the second scout team, so you can then send them East towards the dreadnought and then further east to find steam cores.Īllow your workers to collect another 40 wood and build a resource depot and set it to coal. This research should be over by the time the first workday ends. Once the scout team research is done, get started on the faster gathering research. I know you’ll be tempted to bring back the first group of engineers you find, but ignore them and keep going until you find another group of engineers who will discover another camp.

frostpunk faith or order

Once the research is done, collect the 40 wood necessary for the scout team and send them out into the northwest. If you only have one workshop, I’d advise you to build another one right next to it, so that you’ll get a 130% research rate, rather than the starting 100%. Your first mission is to set up the workshop to research the first scout team. Now that you have set up your city, it is time to unpause the game and see how everything goes. I would advise you to clear out all rubble within the generator’s heat zone first and then move outwards, clearing any rubble near the coal mine and steelwork areas.

#Frostpunk faith or order free#

Once you’ve filled all vacant buildings, send out anyone who is free to clear the rubble all over the city.

frostpunk faith or order

Place the children in the cookhouses the rest you may distribute as you please. Fill out every building, including children (you’ll need the Child Labour law for this one). The workers won’t be too happy about it but they’ll manage. In order to do so, you need to choose the Emergency Shift and Extended Shift laws. Your workshop needs to run 24/7, as you absolutely have to research a lot of stuff early on.

frostpunk faith or order

Coal thumpers are a good place to start, but they eventually run out of raw material, so you need to put your efforts into making a coal mine, which leads us to your next priority: the workshop. We’re on a mission against time, so we have to make sure workers are busy at all times to ensure maximum productivity.













Frostpunk faith or order